sleep(numb)

Drag & Drop equivalent : GM041

 

numb = number of milliseconds (there are 1,000 milliseconds in 1 second)

 

sleep will pause the entire game for numb amount of milliseconds. Please note that the entire game will be brought to a standstill effectively halting the game until the time has elapsed.

 

Example:

sleep(3000); // pause everything for 3 seconds.

 

Revision #1