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move_bounce_all(adv) |
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Drag & Drop equivalent :
adv = true / false.
This function will cause the object to bounce off another object. It does the same thing as the drag & drop bounce function does. This is different than move_bounce_solid because this function allows the object to bounce off anything it is in contact with, not just the solid objects.
Normal bouncing only bounces off horizontal or vertical objects correctly, if your object might be bouncing off a slanted object, then you should use advanced (adv) bouncing. This can be true or false, true being advanced bouncing.
Example:
cityscape - Revision #1
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